Chintan 2020 - Contemplating Built Environment
Virtual Heritage - Creativity and Technology : A Dialogue
Deliverable
Each group needs to prepare an A1 size poster which will be submitted as a high-resolution editable file. This will be used for publication purposes after workshop culminates. A 10 minute presentation (ppt / pdf / etc.) also needs to be made as a documentation of project explorations, to be presented on Day 3. The presentation & poster needs to have sufficient diagrams, explorations, process, methodology and high-quality visuals / renders that can be produced in a short span of time.
Studio Methodology
Participants will be working in teams of 3-4 which will be sorted based on agenda they wish to explore (or through random selection). A project idea needs to be developed by each team that tackles an identified problem of the built fabric or that may suitably fit a chosen context which may be tackled using computational methods. The project is to be developed as a cumulative of computational methods and non-computational approach that will blend in each team to reach a conclusive output as a cohesive project.
Studio Brief
Studio will be looking to explore opportunities of using computation for one or more of the following: form-finding, spatial organization, problem solving method and analysis for Design & Development of Parametric Skyscrapers. Participants will research, identify & examine creative articulations of skyscraper / high-rise design aided by Computational Approach and Parametric Tools. A systemic level idea will be explored and experimented computationally to create ‘Parametric Variations’ of a single idea, to be developed in teams. The nature of the studio is experimental & open-ended with a specific agenda of using computation in the design. A tentative future scope needs to be defined in all experimental projects developed in the studio keeping in line with a time-based competition submission as a goal.
The studio should delve into creating a skyscraper in any user-defined context which may or may not serve a functional purpose or abide by rules of the conventional. A focus can be on geometry, form, building skin treatment or any other visual effect over and above a contextually-driven architectural design approach. Understanding time constraints is critical in the studio exercise and objective is to strike a balance between the available tools, architectural vision and time.
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