8WinnerMOVING SCHOOL"Moving school" has three meanings. 1. Facade that looks like it is moving 2. Facade that is made by moving children 3. Facade that children decorate themselves becomes a true "school" only when "students" are present. "Moving school" presents the future of Philippine schools by harmonizing buildings and sites with students.
44People's Choice Award"oasis"The primary and secondary school structure, designed in Manila, Philippines, in an area with high density of people and traffic, is based on the concept of security. The project aims to create a space where students will feel safe.
38MonokokThe project site is located in Pasay, a highly populated area in Manila, the capital of the Philippines. In this area, a school that brings together different age groups and provides education by considering their interaction is designed. This school creates a differentiation between the floors and circulation with ramps and considers the relationship betwee
2FLOOW a school structure for children in metro Manila that aims to learn through movement and incorporates this content as a design element
42Cacoon The evolution of education, driven by tech and online access, shifts focus from traditional teaching to personalized, self-driven learning. It transforms schools into centers for personal and creative growth where students can discover themselves.
2RING IT! The project represents the design of a school worth exploring. Shaped by modern architectural principles, the building is a unique design that provides children with the opportunity to explore freely while providing a safe learning environment.
0DreamVisionIn our design, we ensure safety by defining the public area and the more isolated area used by students as separate areas. Our school, which aims to provide students with a real experience without separating them from the street, that is, real life, without forcing them into a glass bowl, also offers the opportunity to provide this as a whole in a safe envir
1SPONTANEOUSThere are basically two states of the game. The first of these can be defined as a fictional game and the other as a spontaneous game. However, since spontaneous games can develop children’s imagination at any time, they are very important for developing the intelligence of children, especially our target audience.
1DISSOLVEThrough our research, we noticed that constructed school buildings and implemented education systems had become typological. Designs consisted of classrooms arranged around corridors, comprising typological spaces where actions and spaces were defined. This standardized education system thinking, and consequently architectural attitudes, became our focus.
0ENTEGRAMPA project about combining general education and experimantational education in Philippiness. A project where a child can feel and understand the material in one place and go learn general mathmatics in the other.
Hosted by UNICordial ScienceChallenge to design public laboratoryPrize Pool:USD 7,000Regular registration ends: 8 days leftSubmission ends: October 1, 2026Massachusetts, United States