12Runner-upTranquility within the cityBrutalism is not cold, it is peace, calm and tranquil. this is a concrete kindergarten with a touch of warmth. the aim of this project is not only to fit out and equip the necessary space for learning, but also to ensure that a tranquil and protected atmosphere is created, suitable for both recreation and teaching.
4Winnerherbcare centerAn important issue at the design stage was to pay attention to the needs of people after treatment and to provide them with a place to properly convalesce. The main design idea was to create a place to grow herbs with healing properties. The project refers to the history of the place through the use of brick as a facade material.
91People's Choice AwardArt therapy centerArt therapy center project aimed for people struggling with problems such as chronic stress or anxiety. Building was strongly inspired by nature surrounding the plot. Parametric design brings fresh and new approach providing many ecological possibilities and maximising the functionality of the building.
0Divisional Library, Sylhet, BangladeshA library to me is kind of a metanoia. It can change one's mind, heart, self or the way of life of a human being. I tried to incorporate this journey throughout my design. While designing the project, I put endeavor in the socio-cultural context of the Sylhet region in order to establish a cognitive vocabulary for the intended architectural purpose.
334People's Choice AwardAmorphous Gaming CenterA digital universe that takes you away from the ordinary gaming field to live a whole image of the world rather than limiting you within a confining space. It is here for everyone not only gamers to come and visit to have an opportunity of experimenting with a new adventure. Join the journey!
294Runner-upMetaPixels (MPX)This project symbolizes the main process of creating the digital world created by gamers to gamers.
4WinnerPIAN O CTAVEPianOctave is an installation that aims to provide interaction between individuals who are lonely around digital devices in line with technological developments, and to transform the space into a common experience area by including music within the framework of activating idle urban spaces.
51WinnerWeather the StormThis project is a story about observation, understanding and accepting challenges for best results. The starting point of narrating this story was understanding the elements, limitation and opportunities for questioning “what if?”. What if people walk on the roof of the building? What if a bridge embraces a tree?
7WinnerBEHOLDCelebrating history, culture and nature, the design looks at integrating contemporary and vernacular architecture in a sensible way that brings the above to the foreground. The interacting roof volumes play an active role in creating an atmosphere of continuity and connectedness between context and building as one moves through the spaces.
30triPLAY triPLAY is a project that aims to enhance children's imagination while playing in a safe environment. To achieve our goal we have used flexible modules that allow children to create their games in a collaboration with other children. We hope to increase their social skills, creativity, and their awareness of nature.
18People's Choice AwardIntegrowDesigned as a game from design to installation, Integrow aims to interact with all its users, especially children, and to grow with this interaction.
Hosted by UNIThronedRethinking public toiletsPrize Pool:USD 200Results Announced!: December 2, 2021Worldwide5 Entries received