1Multipurpose Sport FacilityThe Breathing Arena is a 2,000-seat multipurpose indoor stadium designed for sports and events. Natural ventilation and a central ETFE skylight enhance daylight, passive cooling, and sustainability.
1ESPORT GAME VILLAGEESPORT GAME VILLAGE is a bachelor graduation project located in Al-Rasheed Camp, Baghdad, Iraq. The project transforms a neglected and environmentally stressed site into a futuristic urban destination for competitive gaming, youth development, technological innovation, and ecological recovery. Through esports arenas, training centers, research spaces
50WinnerSphere ArenaE-sports programs are unified under one roof to create a collective public space. A central spherical screen connects gaming, viewing, and social areas, transforming play from an individual digital act into a shared spatial experience shaped by interaction and togetherness.
1co-LoopThis project redefines e-sports as a contemporary collective ritual. A 500-seat arena forms the core, intersected by two concrete volumes housing technical and programmatic spaces. Between them, a public threshold shaped by steel ramps enables transitions between individual, social, and collective roles through spatial experience.
57People's Choice AwardKINESIA This project approaches the e-sports arena not as a structure divided by rigid boundaries, but as a continuous spatial system. The audience is not defined as passive; spectators can engage with the event from various points and in multiple ways. The architecture avoids imposed direction, allowing users to construct their own spatial experience.
2Realms ArenaRealms Arena merges the virtual and the physical into a single immersive playground. It transforms traditional and electronic sports through adaptable architecture. Fields that shift, walls that climb, and roofs that race. Every surface becomes part of the game, from holographic projections to player pods suspended above the arena. The result is a living, se
0In response to Toronto’s innovative and technologyIn response to Toronto’s innovative and technology-driven urban development vision, the Cyberpunk E-Sports Arena is designed not merely as a gaming venue, but as a multifunctional lifestyle hub positioned at the intersection of digital culture, art, and technology.
1WinnerMobile ArenaEsports arena, adopted for all types of events, able to host any game, whenever it exists or yet to come. Also an attempt to solve some basic problems of esport.
9Esport arenaThe shape of the building resembles a spaceship that has landed on our planet. A crater formed as a result of the fall. Centric orbits are flying around the ship. The building hovers above the ground, luring people with its monumentality, light and digital technologies.