4Film & Digital Media Centre - Renovation of historical industrial buildingsThe renovation of the complex of industrial buildings in Film & Digital Media Centre is the project point. It is aimed at improvement of the degradating industrial space in Russia. New trends of the complex maintain high development of advanced technologies in Media. Contemporary architecture emphasizes peculiarities of historical landmarks of 18-19 century.
1NEW PUBLIC OPEN SPACES FOR THE CONTEMPORARY CITYThis study deals with the spaces left in the contemporary city, that is to say those empty spaces that are accidentally carried out between the building objects. These are small spaces, similar to those in which Aldo Van Eyck designs his playgrounds for the city of Amsterdam today we have to think about these spaces for the evening when people can live them
23Runner-upUpcycling RetailThe retail is an assembly of modular structure system, contains prefabricated units guided by main and secondary paths. The structure adapts for changing functions in the future. The units are designed to embrace different activities. Technological interventions are added to the physical store, to make interesting experience in the abundant site of Dixie.
1The DistrictsInspired by the open markets of Middle Eastern Bazaars we've proposed a dynamic and ever-evolving facility that can be used for a variety of use types. All of which housed within a dramatic shell that passively provides power while tempering the climate within.
4AirtectureAs AI takes care of the economy, living standard and happiness boost. So as humans, what's the motive to live? The objective of Airtecture is to reinforce the idea that to live well, people should live beyond the state of "happiness". With the guidance of AI, humans can learn with joy to maintain their intellectual level and be the cooperative members to AI
5SELAH'S BEAMA cloud in the middle of the texan desert - An ephemeral holographic support that can appears and disappears, where each particle of water becomes a projection support, which allows the creation of the most dense and immersive "screen" taking 100% of the 3D space.
105People's Choice AwardAI.PrisonAlthough isolating prisoners from any form of computers wouldn't make them unlearn the methods of hacking, cybercriminals should be obligated to enter a zero-sunlight prison to be certified for future interactions.The underground cells create a garage-like atmosphere where hackers typically operate from and transform their idea of a workspace.
1The Mending GardenThis prison imagines a future of reform leading to prison abolition. How do we handle people who have committed electronic crimes? Take them back to the earth.
3ScreenThe prison is designed to restore the man's Golden Light (i.e. personal restraint). Man has been darkened by the power of the Screen, and must learn to restore his Golden Light, by passing through the Filter, Reform, and Reflect Stages; creating a slowed-down version of the Screen. The prison does not absorb light like the Screen, rather, it restores Light.
9The Wallrena: GAME (f)O(re)VEROur project is a wall. In this wall, players are locked in cells like prisoners to play games for months while being spectated by a cheerful crowd. These cells stack in a 1km long megastructure built on Sommarøy, known for living out of time. The extraordinary contrast born from the merging of these universes creates a new unique way to envision eSports.
199People's Choice AwardKRISISKrisis is a survival workshop. It is a humane quarantine. It is imagined as a transitional place for people who find themselves in crisis. One day at a workshop is imagined as a simulation of an everyday life that is now, after change, becoming a reality for those people. Location is in Athens, at an abandoned airport, currently used as a refugee camp.