Cinema WAVE: Dismantling the Movie Theater Into an Open Timber Frame for Park Life
A winning Cinema Futurismo entry that breaks the black box into movable screens, terrain-like seating and an open frame where film meets park life.
For generations the cinema has been defined by what it shuts out: daylight, noise, movement, distraction. A dark room, fixed rows, a single screen and an unwritten code of silence have made moviegoing one of the most controlled public experiences in the city. Cinema WAVE takes that enclosure apart, literally and conceptually, and asks a sharper question than most cinema proposals dare to: what if watching a film no longer required a sealed black box at all?
Designed by 유진 양, 수진 김 and 상민 박, the project was named the Winner of Cinema Futurismo. It was conceived against the backdrop of the Covid-19 pandemic, a moment that exposed how fragile conventional gathering spaces had become. Rather than abandoning the cinema, the designers rethink its relationship with everyday life, using adaptive reuse to strip the theater down to a structural framework that can host watching, meeting, resting, walking and playing at once.
A Black Box Split Into Four Parts

The interior rendering shows the logic of the scheme in a single frame. Stepped seating rises toward a screen that hangs freely rather than being fixed to a wall, while visitors move along a mezzanine walkway overhead and a timber lattice ceiling lets park views filter in. Nothing here is sealed. The screen, the seats, the circulation and the structure each read as separate elements that happen to share a space.
That separation is deliberate. The designers' diagrams break the conventional cinema into four ideas: split screen areas, a cinema frame, landscape seating and a new etiquette for watching films. Screens become movable surfaces, seating becomes topography, and circulation stops being a corridor and becomes an activity in its own right. The one-directional relationship between viewer and screen gives way to a field of options, and this is the move that gives the project its strength.
Borrowing the Behavioral Freedom of a Park

The gallery rendering is quieter but just as telling. Cube stools sit loosely on a timber floor, drawings are pinned to the walls, and a seated visitor looks out toward families crossing the lawn. The building does not compete with the park beyond it; it frames it. Film becomes one activity among many rather than the sole reason to enter.
This is the project's central provocation. Parks absorb behavior that a conventional theater forbids: people walk, exercise, lie down, picnic, talk and pass through. Cinema WAVE brings that tolerance into film viewing, so a visitor might watch an entire film, catch a fragment while walking by, lie beside a screen or simply use the structure as sheltered public ground. Instead of people adapting to the architecture of cinema, the architecture adapts to the habits of people.
A One-Meter Grid That Behaves Like Terrain

White stepped platforms gather beneath a suspended screen, with visitors sitting and standing between timber columns under an open sky. What looks like casual terracing is in fact a disciplined system. The seating is organized on a 1 meter by 1 meter modular grid that can be expanded, reduced, raised, stretched or reorganized depending on the site and the audience.
The outcome reads more like landform than auditorium. Different heights produce places to sit, recline, gather and walk, and the absence of individual seats removes the hierarchy of the good seat and the bad seat. Crucially, the grid gives the designers a rule set rather than a fixed object, which is exactly what an adaptive reuse strategy needs if it is going to travel between different existing buildings and contexts.
One Frame, Four Ways of Watching

The four axonometric diagrams make the case for flexibility better than any rendering could. The same timber frame pavilion is shown operating as a park cinema, a walkway, a railway cinema and an exterior box theater. The structure stays constant; the program, the screen positions and the relationship to the surrounding ground shift around it.
This is where the proposal moves from a pleasant pavilion to a credible typology. By treating the cinema frame as permanent infrastructure and everything else as reconfigurable, the designers suggest a cultural building that can respond to changing conditions, whether a public health crisis or simply the shifting rhythm of a neighborhood, without needing to be rebuilt.
An Open Pavilion That Sits Lightly on the Lawn

The final rendering pulls back to show the open timber frame standing on a grassy lawn under a cloudy sky. A cyclist rides past, a parent walks with a child, and people sit casually on the steps. No one in the image is obviously watching a film, and that is the point: the building earns its place in the park even when the screens are not the main attraction.
The frame's openness also dissolves the threshold that usually defines a cinema. There is no lobby, no ticket line acting as a barrier, no single front door. The edge between building and landscape becomes porous, so the cinema stops interrupting everyday life and becomes part of it.
Why This Project Matters
Cinema WAVE succeeds because it does not treat the decline of the traditional theater as a problem to be patched with better seats or bigger screens. It questions the enclosure itself. By splitting the cinema into screens, frame, landscape seating and a new etiquette, the designers turn a rigid typology into a kit of relationships that can be recombined, and they ground that idea in a measurable system through the 1 meter grid.
Born from the pressures of the pandemic, the proposal speaks to a broader question about how cultural architecture can stay resilient and public at the same time. Its answer, a structure that behaves like a park and only sometimes like a theater, is a convincing argument that the future of cinema may lie less in the perfect dark room and more in the shared ground around it.
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Project credits: Cinema Wave Cinema Futurismo (uni.xyz).
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