Retail of tomorrow - Redefining traditional retailRetail of tomorrow - Redefining traditional retail

Retail of tomorrow - Redefining traditional retail

UNI
UNI published Results under Interior Design on

Nature of trade

From shops to the arcade to the department store and retail emporium, there has been a constant evolution of stories. Simultaneously from subscription boxes to the rise of quality packaging and the conscious consumer, the shopping culture has been changing.

What remains constant though is the physical transaction taking place between consumer and seller. As they take part in exchanges but in the different typology of spaces. But in the world of e-commerce and now COVID-19, where physical gathering can lead to fatal consequences - the traditional form of trade is under threat.

The pandemic has shown that the traditional form of trade cannot answer the problems that are likely to spread through physical touch. Throughout the process of retail shopping, a consumer has to touch different surfaces, objects, and talk to different people. All of them being possible carriers. The uncertainty, lack of spatial flexibility in retail experience has led to a decrease in footfalls.

The presence of the e-market further disrupts the space. With around 44% of the urban population choosing to avail of online services even after the restrictions come down.

The ongoing pandemic, in its fragility, has shown us how dispensable traditional spaces can be. Even though consumer satisfaction remains a priority, there is a constant need for its architecture to evolve. The design system must be open for further upgrades and improvements.

Retail Stores, for a long, have formed a significant part in shaping public spaces as well as defining a particular neighbourhood and its people. As soon as we entered the realm of the digital age, the popularity of online shopping services shifted the transactions from physical retail stores to online. Now with the pandemic, the architecture of shops has further raised questions.

Brief of the competition

The brief was to design a retail store that redefined the traditional market prototype in today’s changing times. The architectural concept for a shop that could bring back the lost ritual of buying, that improved upon the deficiencies present in the trade process, recovered the lost human senses of a buyer, provided the possibility to sense all properties of the good, and cohesively included such possible solutions.

The jury for the competition consisted of esteemed designers, professionals, and academicians from around the world. The Lead Jurors for the competitions were as follows: 

Ángel Verdasco, Director, Ángel Verdasco Arquitectos, Spain

Dan Brunn, Principal, Dan Brunn Architecture, United States

Callum Lumsden, Founder & Creative Director, Lumsden Design, United Kingdom

Tommy Kleerekoper, Founding partner / Creative Director, TANK, Netherlands

Nicholas Hofstede, Managing Director, Johnston Marklee, United States

Team212021 10 15T10 11 07 972337


Some of the Best of competition projects are:

Winning Project: CRATE MART

By: Kartik Sharma, Rohin Sikka, Gayatri Jain & Bharati Gupta

Team212021 10 15T10 11 51 103070

Fig: 1 Isometric plan and level plan

Description: The CRATE MART revolves around the REHABILITATION of the supermarket retail post-pandemic. The design is an architectural and technological exploration that enables a safer environment for the customers while also redefining one’s supermarket experience, welcoming them back to shop. The design is conceived to be modular in nature.

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People’s Choice: 'BUY-HUB'

By: Özge Bayam & Murat Sönmez

Team212021 10 15T10 12 37 949433

Fig: 2 Interior and exterior view of Buy-hub

Description: “The ‘Buy-Hub’ is beyond a conventional shopping experience; turns technology into an architectural object” This 'hub' of capsules creates a brand new shopping experience. Each capsule is actually a technological machine, and while these capsules provide a brand new shopping experience in the city, hub also aims to integrate green into the street.


Editor’s Choice: sustainable supermarket

By: Misak Terzibasiyan, Fatemeh Karami & candan budak

Team212021 10 15T10 13 06 121927

Fig: 3 Isometric plan 

Description: We decided to include a small vertical farm on each floor along with a green roof where natural plants are grown. This helps people to focus on healthy, organic food bought locally and also creates green spaces in an urban area to offset carbon emissions. A rule is set to protect people’s distances and people’s circulation.

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Editor’s Choice: Click-Brick retail store design

By: yi'lin wan

Team212021 10 15T10 28 11 446836

Fig: 4 Interior view

Description: Prefabricated modular architecture provides a strong flexibility and controllability for architecture. After providing the mode of architectural change, the architecture can be placed in any city in the world. The spatial layout and some details of the architecture can be adjusted according to the actual situation, so as to adapt to local conditions.

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Editor’s Choice: Flying Shop

By: Guillermo Garcia

Team212021 10 15T11 26 17 149851

Fig: 5 Flying over NY City 

Description: The brief is to design a retail store that redefines the traditional market prototype in today’s changing times. This proposal consists of an airship that hosts a shop inside. The buying experience becomes unique: buying while flying above in the sky.


Editor’s Choice: Escalation of Journeyman

By: Lai HuiLing, Eunice Tan & LEAN SE

Team212021 10 15T11 29 12 677416

Fig: 6 Floor and section plan

Description: The ‘escalation of journeyman’ is a one-stop solution for everyone who wants to connect to the roots of their own or their destination city. The idea is to provide a holistic experience of a city’s authenticity all under one single roof.

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Editor’s Choice: Retail of Tommorrow

By: Yaying Feng, Zenn Lee, Hu yuxuan & Xxx Xie

Team212021 10 15T11 30 50 408258

Fig: 7 Site view from different point

Description: This is a design guideline of a new retail space mode


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References (3)

[2] WEBPAGE

Discover full results here

ISBN: None

[3] WEBPAGE

Discover design brief here

ISBN: None

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