Interactive Spaces coverInteractive Spaces cover
Interactive SpacesInteractive Spaces

Interactive Spaces

Designing spaces that respond to and engage users through movement, technology, and adaptive environments.

57 Projects 60 Journals 20 Publications 3 → 0: 3: 1: 0: 0: 0: 0: 1: 1: 1: 3: 0: 0
and 7 others upvoted a comment on
amirhosein29
rana94

Serendipity

Every house must answer all fundamental needs for a human.Before overgrowing of cities and residential towers,houses were connected to the street with smaller streets giving the dwellers an opportunity to interact with people of neighborhood.today apartments connect units by stairs and elevators which are in lack of Serendipity.

Arch. Saadoun Hellani

Honestly I found this project amazing and it deserves the 1st award . Stunning presentation

5
Imtiyaz Shah

It's wordless.

1
Quazi Arnab

brilliant presentation .

1
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and liked
ruth79

Ruth Uanzekin-Portfolio-2025

A collection of 3 projects completed for studio and competition briefs, ranging from retail to hospitality.

Ruth Uanzekin-Portfolio-2025Ruth Uanzekin-Portfolio-2025
25
and liked
mert94
ecem57
selen64
People's Choice AwardPeople's Choice AwardElevate 2019

CUBE(ish)

People are in a rush between their home and workplaces. They sometimes miss the opportunity to pause, look around and feel good. At this point in-between spaces (between home and workplace) in cities draw attention. Our concept is an in-between space which creates an escape point from daily rush.

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mariasgmelero
WinnerWinnerSuperimpose

C

Maria Melero
Project Owner

Since the UNI website did not allow me to upload the Narrative as a PDF and the Film in the format established, I have uploaded them as a JPG and as a Youtube link respectively, which is what the website allowed. Sorry for the inconvenience.

1
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followed
yakup
People's Choice AwardPeople's Choice AwardOrigyn

Curved-Living

The design offers curved life with a gravitational and non-gravity environment to supply the minimum needs.

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Rosehong

Stone Experience Center, MM Galleri at Indonesia Design District

Most experience centers focus on showcasing products, yet rarely deliver true experience. MM Galleri redefines this by creating an ecosystem of activities where natural stone is lived, not just seen. Designed with CNS Designworks, the space integrates dynamic events, immersive sequences, and innovative marble applications. More than a showroom, MM Galleri is a platform where material, technology, and human experience come together.

Stone Experience Center, MM Galleri at Indonesia Design DistrictStone Experience Center, MM Galleri at Indonesia Design District
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and saved
marta91
elena76
giorgia60

Life for rent

It is not only a physical space, but also an online social/business platform: a new concept of hostle! When you become an "hubber", you are connected to a network all around the world, with the possibility to rent different typologies of spaces, such as private rooms, working stations, etc. You can also offer or share your skills to earn money!

93
followed
fariaahmed__

GAME-UTOPIA:IT INSTITUTE IN PHY-

Game-Utopia explores 21st-century architecture through AI, algorithmic design, and immersive technologies. An IT Institute in Dhaka and its digital twin in the metaverse test procedural geometry, behavioral heatmaps, and interactive spaces, reimagining learning, social interaction, and architectural experience in both physical and virtual worlds.

Adnan Mohammad

This project is really impressive—it shows a smart and creative way of mixing technology with design, and the designer deserves praise for bringing such a bold and forward-thinking idea.

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ridabanu

Optimizing Transitional Spaces

This study examines how transitional spaces in Bur Dubai’s Meena Bazaar drive urban vibrancy and social dynamics. Using mental mapping, behavioral tracking, and mass void analysis, the research evaluates how spatial organization and thermal comfort impact usability in dense environments. It demonstrates that optimizing accessibility and climate comfort transforms these overlooked connectors from mere pathways into vital cultural hubs.

Optimizing Transitional SpacesOptimizing Transitional Spaces
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and saved
shi44
2995189972
yi03

Corner Park

Based on the most precious experience of the elderly, the main axis of experience sharing is divided into four major activities, including story sharing, images exhibition, video sharing, and phonograph , so as to encourage the old to convey their story to the society.

51
saved
micha88

CITY OF SECOND CHANCES - ALL BOARDS

High quality presentation boards for the City of Second Chances project.

CITY OF SECOND CHANCES - ALL BOARDSCITY OF SECOND CHANCES - ALL BOARDS
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unieditorial

Experiential Learning Architecture: Reimagining Education Through Space

An experiential learning architecture redefining schools through play, movement, and curiosity-driven spaces that foster creativity and exploration.

Experiential Learning Architecture: Reimagining Education Through SpaceExperiential Learning Architecture: Reimagining Education Through Space
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unieditorial

The Nexus – A Modular Container Architecture Cafe Redefining Social Interaction

A modular container architecture cafe designed to reconnect people through interactive spaces, adaptable systems, and dynamic social experiences.

The Nexus – A Modular Container Architecture Cafe Redefining Social InteractionThe Nexus – A Modular Container Architecture Cafe Redefining Social Interaction
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and saved
jovana070
Institutional Excellence AwardInstitutional Excellence AwardArt Garden

The Digital Antrho

Dan Wheeler
Juror

Super clear ambition, and well presented. This accepts the notion that what man touches is no longer "nature", while offering it in different packaging, and a place of constant change. A new version of a "Watts Tower", accumulating pieces and parts over time, a construction site of parts akin to Archigram....The ground plan is a helpful, though I would question the need for such idiosyncratic form. I would encourage more directly how all the senses are activated. Thought provoking.

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grzegorz84
marek32
oskar37

INterSPHERE

Space center that invites for a journey to unknown

Sarra Belhaj

can you please explain the diagram with the numbers in it, in the first page, why are there numbers and why are they distributed in such way

0
Mark Kerr
Juror

The final solution has a wonderful curiosity to it - from a distance it invites thought and creates curiosity. The path to that design solution, while graphically clear, is not intellectually clear.

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