Through the Eyes of Nature
Experiencing the various perspectives of the forest
when observing the forest from a pathway, the perspective we experience is always from a human eye point of view, but what would the forest look like from the perspective of its residents [animals]! this project aims to make the user experience the perspective of other creatures in the forest and highlight the fact that different animals in different layers view the same spot differently based on their perspective level height, this will orient people to wonder about them more which will increase people’s awareness of the forest’s residents.
Forests can be divided into four main layers vertically, and each one of them has special characteristics and various types of animals since not all of them can reach higher levels, and some prefer to live in one layer more than the others. These layers are as the following: the forest floor layer, the understory layer, the canopy layer, and the emergent layer. different heights represent different experiences. however, since a forest can go higher than 100 meters, this project will focus on the first three layers reaching a maximum of 20 meters high.
Simply said it’s like a simulation of minimized forest layers with their various experience characteristics; the forest floor layer is a familiar experience as the user will approach the project already experiencing it on their way there, the structure work as a representative figure of tree trunks where the user will start the experience by walking through them. Other animals view the forest from this perspective as we do such as squirrels, some birds, pine marten, and others. then they will go up the stairs to reach the next experience.
The understory layer is a layer covered with a thick layer of leaves and large trees that block the sky view, which can also represent the lower part of the canopy layer, the user in this layer of the project will experience both the density and the narrow pathways formed by the branches, using multi-layered cables designed in a way that represents the busyness and unclear view in the horizontal direction, they are also part of the Structure that holds this level which contains setting areas and a pantry. The second part of the experience is the pathways that represent the branches that will take the user to a new view frame at the end of each pathway showing a different scene of the forest. The animals who share this point of view are usually climbing animals, such as chameleons, squirrel monkeys, and some birds like coati.
The emergent layer is the last layer of the forest as well as this level in the project; that is why it will represent that layer in design characteristics while standing in the minimum canopy layer, this will make the design an open viewing deck, where the sky view is not blocked as well as the horizontal view.
Throughout the whole experience, the design highlighted the same view frame in each layer, which is the same view that the user sees when he approaches the project from the pathway, which will make the user aware of how different can the same view look to everyone living there. Moreover, while going up the stairs, the user can also view the landscape while moving. The openness in the project helps the user to feel and sense the forest more than in a closed environment.
The design took into consideration the context of the project and moved towards making the project engage with the surroundings to be part of it. The structure chosen for this project is tensegrity structure; as it is suitable for enhancing the concept in both the busyness representation and working as an ecological attraction for both birds to land on the project, and climbing plants by guiding them into the project, this will make the project change through time to be fully contained by the forest. Furthermore, the first level roof cover is a green cover (Ecological skin) that helps organisms to grow and be part of the whole ecosystem. The materials were chosen to match the context; wood and neutral-colored materials like galvanized steel.
In the future, the project can either go higher or wider; it can represent more perspectives from a wider range of heights, or get more pathways that represent branches, and better if these paths can be entangled with real trees to make the experience more realistic.
Popular Articles
Popular articles from the community
YOAP Architects Round a Corner in Yeongcheon with a Cylindrical Community Hub
A 197-square-meter brick and ribbed-clad tower turns a forgotten alley corner in South Korea into a public garden with a low threshold.
3dor Concepts Wraps a Kerala Home in Mirrored Concrete Arcs Around a Courtyard Tree
In the Western Ghats foothills of Thamarassery, a 270 m² single-story house uses two curved volumes to frame nature as its center.
RDTH architekti Rips Out Nearly Every Wall in a Prague Apartment and Replaces Them with Furniture
A 101-square-meter post-war flat in Prague trades rigid partitions for a single rotated furniture block, curtains, and glass concrete.
Fausto Terán and Toro Fuse Japanese Craft with Mexican Tradition in a Lakeside Retreat
Nakamura House pairs Shou-Sugi-Ban charred pine with handmade clay tile at the foot of Atlangatepec Lagoon in Mexico.
Similar Reads
You might also enjoy these articles
The Rhythm of Seasons
A Farmers' Market Connecting Nature and the City
More Than a Building-Designing a Living System
More Than a Building-Designing a Living System
Base Beyond
DESERT COMPOUND ARID: TOURISM OF ABSENCE AND ABUNDANCE
Explore Architecture Competitions
Discover active competitions in this discipline
The International Standard for Design Portfolios
The Global Benchmark for Architecture Dissertation Awards
The Global Benchmark for Graduation Excellence
Challenge to reimagine the Iron Throne




Comments (0)
Please login or sign up to add comments
No comments yet. Be the first to comment!