Moontrip: Floating Bubbles and Subterranean Caves Bring Space Exploration to ChildrenMoontrip: Floating Bubbles and Subterranean Caves Bring Space Exploration to Children

Moontrip: Floating Bubbles and Subterranean Caves Bring Space Exploration to Children

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What if a building could feel like leaving Earth? The Air Bubble Space Center takes that question seriously, proposing an architecture that splits in two directions at once: upward into floating, bubble-like capsules that simulate zero-gravity environments, and downward into cave-like subterranean spaces that evoke the mystery of alien terrain. The result is a children's space exploration center where architecture itself becomes the primary vehicle of discovery, not signage, not screens, but the spatial experience of moving between weightlessness and groundedness.

Designed by Meng Liu and Shaohang Zhang, this shortlisted entry for the Moontrip 2019 competition reimagines what a launchpad for interstellar curiosity could look like. Rather than mimicking rocket aesthetics or plastering walls with planetary imagery, the designers constructed an environment where organic forms, smart mobility systems, and 3D-printed construction techniques produce something genuinely unfamiliar. The center is conceived as both a functional educational facility and an architectural argument: that buildings designed for extreme environments can teach us something about how we build on Earth.

A Surface Landscape of Curved Paths and Red Planted Beds

Rendering showing a curving white pathway with visitors between red planted beds and low pavilions
Rendering showing a curving white pathway with visitors between red planted beds and low pavilions

At ground level, the center reads as a landscape rather than a building. Curving white pathways thread between red planted beds, drawing visitors through a series of low pavilions that barely announce themselves above grade. The approach is deliberately anti-monumental. There is no grand facade, no singular entry point. Instead, the architecture distributes itself across the site like a topographic feature, encouraging exploration from the first step. The red planting beds punctuate the white surfaces with warmth and color, hinting at the biophilic thinking embedded in the project's DNA.

Spiraling Down into the Unknown

Interior rendering of a spiral ramp winding around a central suspended element with textured ceiling above
Interior rendering of a spiral ramp winding around a central suspended element with textured ceiling above
Rendering of a cavernous interior with curved white surfaces, red fabric panels, and children playing below
Rendering of a cavernous interior with curved white surfaces, red fabric panels, and children playing below

The building's real ambition reveals itself below ground. A spiral ramp winds around a central suspended element, drawing visitors down through textured ceilings and curving walls into the cave-like spaces that form the heart of the center. The descent is choreographed to heighten a sense of mystery and dislocation. Natural light recedes. Surfaces shift from smooth to rough. By the time children arrive in the cavernous lower levels, with their billowing red fabric panels and sculpted white enclosures, the architecture has effectively transported them to another world.

These underground spaces are where the "bubble pods" come into play: capsules designed to mimic the sensation of space travel through simulated zero-gravity experiences. The contrast between the grounded, geological quality of the caves and the buoyant, floating quality of the pods is the project's central spatial idea. It asks children to feel the tension between being rooted and being weightless, between Earth and space, and to find wonder in that threshold.

Section Logic: Bubbles Radiating from a Linear Spine

Section drawing showing circulation paths and bubble zones radiating from a linear base structure
Section drawing showing circulation paths and bubble zones radiating from a linear base structure

The section drawing clarifies how the design organizes its dual nature. A linear base structure acts as a spine from which bubble zones radiate outward, each containing different programmatic functions: simulation pods, educational areas, circulation cores. The section reveals that the floating and underground elements are not arbitrary gestures but part of a coherent spatial system. Circulation paths connect every level, ensuring that the experience of moving through the building is continuous rather than episodic. Smart mobility systems guide visitors between zones, maintaining the sense of architectural fluidity that the designers prioritize.

Three Lobes Across Three Levels

Floor plans showing three levels of a three-lobed form with ground floor and two basement configurations
Floor plans showing three levels of a three-lobed form with ground floor and two basement configurations

The floor plans reveal a three-lobed form that organizes the center across a ground floor and two basement levels. Each lobe appears to house distinct programmatic clusters, though they remain connected through shared circulation. The tripartite plan is clever: it allows the building to distribute visitor flow across multiple zones simultaneously, preventing bottlenecks while maintaining a sense of continuous exploration. The deeper basement level accommodates the most immersive experiences, while the ground floor remains porous and accessible, functioning as both arrival landscape and transition zone.

The reliance on 3D printing technology and lightweight, eco-friendly materials is not just a sustainability talking point here. It is what makes these complex, organic geometries feasible. Conventional construction would struggle with the curving double-height caverns and suspended interior elements visible in the sections. The manufacturing method and the architectural language are inseparable, each enabling the other.

Why This Project Matters

Most projects that invoke "space architecture" default to sleek pods and chrome finishes, borrowing the visual vocabulary of science fiction without interrogating what space environments actually feel like. Liu and Zhang take a different approach. Their Air Bubble Space Center is less interested in looking futuristic than in producing a genuinely unfamiliar spatial experience, one where the act of descending into a cave and then floating inside a bubble capsule rewires how children understand gravity, enclosure, and movement.

The project also makes a compelling case for architecture as pedagogy. Rather than teaching children about space through exhibits and displays, the building teaches through direct spatial encounter. You learn what weightlessness might feel like by entering a pod. You learn what alien terrain might look like by walking through a cave that doesn't resemble anything on the surface above. That commitment to experiential learning, embedded in the geometry of the building itself, is what elevates Moontrip beyond a competition rendering into a serious proposition for how we design environments that expand the imagination.



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About the Designers

Designers: Meng Liu, Shaohang Zhang

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uni.xyz runs architecture and design competitions year-round that reward proposals with spatial conviction and real site intelligence.

Project credits: Moontrip by Meng Liu, Shaohang Zhang Moontrip 2019 (uni.xyz).

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