Pixel Art
Digital art created with discrete pixels, often used for graphics, games, animations, and visual storytelling.
Interference
The manifestation of hyperactivity as hyper-thinkin
The overall concept offers a very personal and emotive approach that conveys a story of living with ADHD and the confusion and interference someone may feel. The contrast of bright red to communicate noise and the dark and grey tones of the person's mental illness works well.
PIN ART Wall
I like the simplicity and can see this easily set up for CNC production. One thing that would be better to show is a tolerance around the holes that the pieces slide through. It looks like there are no holes being cut in the panels to facilitate this and the sticks are just intersecting the panels.
The amount of elements/resolution is too limited for this to have a strong visual effect. With that being said - the production drawings generated are clean, which I appreciate very much.
Nice project, textures are very well placed, the system functions correctly. I miss maybe an image or a shape reference for creating the displacements. But all in all, it's ready to be exported to the real world !!
P.O.P Popular of Park
Art
Ligera y delicada actuación que ofrece un parque para la ciudad. Fácil montaje y costes controlados. Dinamismo y versatilidad para exponer. Idea sencilla en concepto y bien resuelto ya que es un sistema ligero que puede invadir un espacio sin ser agresivo, respondiendo a lo que entendemos que es la creación de un recorrido al aire libre.
Uncertain Memory
Uncertain Memory is an ephemeral architecture that was put on display in B.I.G. Carnival (Banana IP Galaxy Carnival). The architects tried to explore something emotional in a regular, normal rectangular box. At night, an interactive light control program changed the lighting on filaments and allowed them to appear in various colors as people walked through.
Illusory Space
The concept of the work is playing 2D graphics and 3D space. The black and white 2D strips on the wall and extend as black and white 3D wood structure. This concept also creates the Morie effect - when the viewer is seeing this sculpture and walk into different angles, the viewer is seeing the pattern changes.
Ex-Space
“You never really remember the beginning of a dream, do you? You always wind up right in the middle of what’s going on”. Similarly, Dream gallery doesn’t have a beginning or an end. There are no entries or a threshold to the space. The spatial layout of the virtual gallery is constructed by the dreamer’s journey and unique experience in the space. The intent
Interesting project, but the story telling requires more development to establish a stronger engagement with the user. The visual representation is interesting but could have been better developed.
The project brings a lyric and beautiful view about the theme, the way colours, enters in the grey zone, brigs a sense of continuity between the images, that could be better explored.